A+ W + P + V + E







L - 2017/2018 ongoing

3. Prison signage project

 
CONCEPT OF A PRISON’S SIGNAGE SYSTEM
Real project currently in development with a specific prison in Italy (not yet available for public domain expect the experimental images shown below). 
A project in collaboration with: Lorenzo Mazzali (designer), Yann Patrick Martins (artist/designer and creative coder), Kiné-Coop, and supervised by Yaggi Benedikt (designer from HGK FHNW).


CH / 2017
From The view of the prison in which the project is going to be realized

           
The prison for medium crimes “ Casa Circondariale “ in Trento (IT) has no signage system and is interested into experimental ideas in which space can be re-thought through visuals by interacting with the workers and prisoners. With the help of an Italian co-op Kinè, I decided to propose a signage system based on memories and modularity.

For two years I researched a new way of thinking about the issues of a signage system in a particular space like a prison, and also how it is possible to make prison a place with an interaction and not only a cold and institutional space.

With the help of educators, I figured out the need of working with landscapes, and by collecting the memories of prisoners and workers, a series of landscapes was created. What does it mean to create a signage system based on landscape memories? The doors of the prisons are the holders of the images which are created by combining real images with abstract shapes to recall places and not un-known landscapes any more. The project is still in development and should be realized at the beginning of 2019.


CH/2018 on going
Printed Book 17x21cm, 128 pag. silkprinted cover

All the experiments were collected in a book, which investigate the different printing possibilities and the images of the landscapes. 
The signage part will be uploaded after the realization of the project.













Mark
 
︎
This is Arianna's visual archive: an incomplete constellation of projects, traces, and experiments.

I'm a Polish-Italian designer working at the intersection of visual research, systemic transitions, and ecological imagination. At Dark Matter Labs I move between roles depending on what a project needs: visual sensemaking, design strategy, narrative direction. My practice is always collaborative, shaped by the people and places I work with, and by a stubborn curiosity about how things are made, who they are for, and who gets to shape them.

Outside of DML, I perform with a theremin in the sound duo Younger Siblings, and I carry with me the education philosophy I helped build at La Scuola Open Source in Bari, where I once directed the education programme: learning as a collective, failure as method, permission not to know.

︎
This website is an archive: part memory, part method, part map.
It isn’t intended as a formal portfolio. For that, reach out to my human version.

︎
Projects are intentionally scattered rather than sorted. Some are dense, complex ecosystems that unfolded over months or years. Others are small but charged with meaning.
I’ll soon add a diagram to map them by complexity, scope, ethics, impact, methodology, and who collaborated with me on what.

Scrolling the image gallery you’ll find research inquiries, commissioned freelance work, poetic interventions, and pieces made in response to real and imagined futures. Some are made for people, some with them ︎︎︎ and some are dedicated to beings with many legs, wings, or forgotten stories. 

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The projects speak many languages as the involved partners: Italian, English, French, Polish, Dutch, Icelandic, German mostly, but not only.
Full credits are on their way. Nothing here was made alone. ︎

︎
This site isn’t super user-friendly yet. A more accessible and funkier version is planned for 2026-27. 

︎
We should all go for a walk now. 


Archive
Mark